Monthly Archives: November 2016

DispatchQueue Priorities

November 25, 2016 12 Comments

In attempting to create a high priority queue I ran into the problem of Apple’s terrible documentation on this front. We have this new DispatchQoS.QoSClass enumeration, which consists of { userInteractive, userInitiated, default, utility, background,

Nested withUnsafeMutablePointer()

November 22, 2016 12 Comments

Since withUnsafeMutablePointers() has gone away, I typed out this example of using nested withUnsafeMutablePointer() so I was sure I knew what I was doing:

var int1 = UInt32(1)
var bytes1 = [UInt8(1), UInt8(2), UInt8(3)]

AudioUnit Version 3 Test App

November 20, 2016 12 Comments

GitHub Repo for this project
I haven’t posted in quite awhile. I’ve been working on v3 AUs lately and because this stuff is sort of tangential to what I’m doing with MIDI, I’m posting this